I am trying a make a third person shooter. I am working with Unreal Engine 4.4.3. I am using the ShooterGame as a sort of type to see how they did things. I started my game off with the third person template and just started adding things from there.
I have run into several instances where the ShooterGame is referencing an external dependency that is not found in my external dependencies. Is there a way for me to add these external dependencies to my project?
Okay it took a while but I answered my own question. So if anyone else runs into this problem this is how it goes:
If you started building you game from a template. IntelliSense actually populated the folder “External Dependencies” We have no control over that folder, it can actually be disabled from the UI.
So if there is an external dependency you want to use and it isn’t included in your project simple type: