Set actor forward to look at target
I want to have an actor basically look at a target vector. That is the actor is rotate so its forward vector when drawn out would eventually intersect with the given target vector. I tried to find a "LookAt" function, but that doesn't seem to exist. Any help is appreciated.
asked Oct 09 '14 at 11:00 PM in C++ Programming
"Find Look at Rotation" is your friend;0
answered Oct 10 '14 at 06:59 AM
Follow this question
Once you sign in you will be able to subscribe for any updates here