UnrealBuildTool has stopped working

I am using Visual Studio 2013 and UE 4.0.1

I have a Win32 Laptop.

My configs before installing are Development Editor for Win64, but the following error comes :

17637-capture1.png

Please help!

Hi DarkNemesis,

Is this something that just recently began occurring? What version of Visual Studio 2013 are you using (if you are using Express, are you using Visual Studio Express 2013 for Windows Desktop)? Could you upload your dxdiag?

No, as a matter of fact, I have never used UE before, this is my first time.
I am using Visual Studio Ultimate 2013.
My dxdiag :

17960-capture1.png

17971-capture2.png

Hi,

I can’t see what the actual filename is that it says it can’t find but I’m guessing it’s cl.exe (it’s starts with ‘Failed to start local process for action:’ in your screenshot). Can you check if whatever file it’s complaining about exits in the path it expects it to be)? Thanks.

Oh, and I noticed you’re building on a 32-bit Windows, is that right? UE4 Editor can only be built for 64-bit architectures.

Yes, I have a 32-bit Windows. Does that mean, I can’t, in any way, build UE4 Editor?

Correct. It can only be built on 64-bit.