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[Closed] Blueprint copies with matinee animation

So I followed the making a blueprint door tutorial which worked awesome. Here's what I'm trying to do, simplified. I have platforms that collapse as soon as you touch them and it works fine with just doing a timeline, but I wish there was more control like using a matinee animation instead. Is there a way to do it or is it even possible at the moment?

I need to be able to have more animated platforms which only seems possible with matinee. This can be extremely useful for the situations where I have to make multiple copies of a mesh. It would eliminate the need to animate them all hand by hand or make copies of their matinees and make a mess organization-wise.

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asked Mar 11 '14 at 05:24 AM in Everything Else

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The question has been closed Oct 03 '14 at 05:19 PM by Jonathan Dorman for the following reason:

Beta question


2 answers: sort voted first

Hello,

This is a question from the beta version of the engine. We are marking this answered for tracking purposes. If you are experiencing an issue similar to this please post a new question.

Thank you.

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answered Oct 03 '14 at 05:19 PM

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Hi Angelos,

Unfortunately at this time, there is no way to use Matinee+Blueprints in the way that you want. Additional information concerning why can be found in this post:

https://rocket.unrealengine.com/questions/4336/is-it-possible-add-a-matinee-to-a-saved-blueprint.html

Cheers

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answered Mar 11 '14 at 05:24 AM

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avatar image oculushut Jul 20 '14 at 01:28 PM

Hi, how do I get the permissions to view this post? I had an Epic Games forum account before I subscribed to UE4 and joined this area so have 2 accounts... should I be able to login with the UE4 account?

Thanks!

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