[Gnomebuntu 14.04]
When compiling 4.5 preview from source, I can run GenerateProjectFiles.sh perfectly after I cloned it from GitHub.
But when I try:
make ShaderCompileWorker UnrealLightmass UE4Editor
I get the following Error:
[…]
[5/17] Compile Module.Core.3_of_5.cpp
[3/17] Compile Module.Core.4_of_5.cpp
[1/17] Compile Module.Core.2_of_5.cpp
[4/17] Compile Module.Core.5_of_5.cpp
[2/17] Compile Module.Core.1_of_5.cpp
In file included from Runtime/Core/Public/HAL/PlatformIncludes.h:20:0,
from /home//Development/Cpp/UnrealEngine/Engine/Source/Runtime/Core/Public/Core.h:19,
from /home//Development/Cpp/UnrealEngine/Engine/Intermediate/Build/Linux/x86_64-unknown-linux-gnu/UnrealHeaderTool/Development/Core/Module.Core.3_of_5.cpp:2:
Runtime/Core/Public/GenericPlatform/GenericPlatformMath.h:537:60: error:
redeclaration ‘static constexpr T FGenericPlatformMath::Abs(T) [with T = float]’ differs in ‘constexpr’
FORCEINLINE float FGenericPlatformMath::Abs( const float A )
[…]
Sorry for posting logs in this but the attatchment sizle limit is too small for the actual .log files created by UE