Problems while compiling ue4

1>------ Operación Compilar iniciada: proyecto: UE4, configuración: Development_Editor x64 ------
1> Building UnrealHeaderTool…
1> Performing 30 actions (max 2 parallel jobs)
1> PCH.Core.Core.h.cpp
1> PCH.Shared.Core.h.cpp
1>C:\Unreal Engine\Unreal Engine 4.4.0\Unreal Engine\Engine\Source\Runtime\Core\Public\HAL\PlatformIncludes.h(8): fatal error C1083: No se puede abrir el archivo incluir: ‘new’: No such file or directory
1>C:\Unreal Engine\Unreal Engine 4.4.0\Unreal Engine\Engine\Source\Runtime\Core\Public\HAL\PlatformIncludes.h(8): fatal error C1083: No se puede abrir el archivo incluir: ‘new’: No such file or directory
1> [3/30] rc.exe ModuleVersionResource.rc.inl
1> [4/30] rc.exe PCLaunch.rc
1>C:\Unreal Engine\Unreal Engine 4.4.0\Unreal Engine\Engine\Source\Runtime/Launch/Resources/Windows/PCLaunch.rc(13): fatal error RC1015: cannot open include file ‘windows.h’.
1>C:\Unreal Engine\Unreal Engine 4.4.0\Unreal Engine\Engine\Source\Runtime\Core\Resources\Windows\ModuleVersionResource.rc.inl(3): fatal error RC1015: cannot open include file ‘windows.h’.
1> [6/30] rc.exe ModuleVersionResource.rc.inl
1> PCH.Shared.CoreUObject.h.cpp
1>C:\Unreal Engine\Unreal Engine 4.4.0\Unreal Engine\Engine\Source\Runtime\Core\Resources\Windows\ModuleVersionResource.rc.inl(3): fatal error RC1015: cannot open include file ‘windows.h’.
1>C:\Unreal Engine\Unreal Engine 4.4.0\Unreal Engine\Engine\Source\Runtime\Core\Public\HAL\PlatformIncludes.h(8): fatal error C1083: No se puede abrir el archivo incluir: ‘new’: No such file or directory
1> [7/30] rc.exe PCLaunch.rc
1> Module.CoreUObject.1_of_4.cpp
1>C:\Unreal Engine\Unreal Engine 4.4.0\Unreal Engine\Engine\Source\Runtime/Launch/Resources/Windows/PCLaunch.rc(13): fatal error RC1015: cannot open include file ‘windows.h’.
1>C:\Unreal Engine\Unreal Engine 4.4.0\Unreal Engine\Engine\Source\Runtime\Core\Public\HAL\PlatformIncludes.h(8): fatal error C1083: No se puede abrir el archivo incluir: ‘new’: No such file or directory
1> Module.CoreUObject.3_of_4.cpp
1> Module.CoreUObject.2_of_4.cpp
1>C:\Unreal Engine\Unreal Engine 4.4.0\Unreal Engine\Engine\Source\Runtime\Core\Public\HAL\PlatformIncludes.h(8): fatal error C1083: No se puede abrir el archivo incluir: ‘new’: No such file or directory
1>C:\Unreal Engine\Unreal Engine 4.4.0\Unreal Engine\Engine\Source\Runtime\Core\Public\HAL\PlatformIncludes.h(8): fatal error C1083: No se puede abrir el archivo incluir: ‘new’: No such file or directory
1> [12/30] rc.exe ModuleVersionResource.rc.inl
1>C:\Unreal Engine\Unreal Engine 4.4.0\Unreal Engine\Engine\Source\Runtime\Core\Resources\Windows\ModuleVersionResource.rc.inl(3): fatal error RC1015: cannot open include file ‘windows.h’.
1> Module.CoreUObject.4_of_4.cpp
1>C:\Unreal Engine\Unreal Engine 4.4.0\Unreal Engine\Engine\Source\Runtime\Core\Public\HAL\PlatformIncludes.h(8): fatal error C1083: No se puede abrir el archivo incluir: ‘new’: No such file or directory
1> [13/30] rc.exe PCLaunch.rc
1> [14/30] rc.exe ModuleVersionResource.rc.inl
1>C:\Unreal Engine\Unreal Engine 4.4.0\Unreal Engine\Engine\Source\Runtime/Launch/Resources/Windows/PCLaunch.rc(13): fatal error RC1015: cannot open include file ‘windows.h’.
1>C:\Unreal Engine\Unreal Engine 4.4.0\Unreal Engine\Engine\Source\Runtime\Core\Resources\Windows\ModuleVersionResource.rc.inl(3): fatal error RC1015: cannot open include file ‘windows.h’.
1> [15/30] rc.exe PCLaunch.rc
1> [16/30] rc.exe PCLaunch.rc
1>C:\Unreal Engine\Unreal Engine 4.4.0\Unreal Engine\Engine\Source\Runtime/Launch/Resources/Windows/PCLaunch.rc(13): fatal error RC1015: cannot open include file ‘windows.h’.
1>C:\Unreal Engine\Unreal Engine 4.4.0\Unreal Engine\Engine\Source\Programs\UnrealHeaderTool\Resources\PCLaunch.rc(3): fatal error RC1015: cannot open include file ‘windows.h’.
1> -------- End Detailed Actions Stats -----------------------------------------------------------
1>ERROR : UBT error : Failed to produce item: C:\Unreal Engine\Unreal Engine 4.4.0\Unreal Engine\Engine\Binaries\Win64\UnrealHeaderTool-Core.pdb
1> Cumulative action seconds (4 processors): 0,00 building projects, 1,88 compiling, 0,00 creating app bundles, 0,00 generating debug info, 0,00 linking, 0,00 other
1> UBT execution time: 4,93 seconds
1> UnrealHeaderTool failed for target ‘UE4Editor’ (platform: Win64, module info: C:\Unreal Engine\Unreal Engine 4.4.0\Unreal Engine\Engine\Intermediate\Build\Win64\UE4Editor\Development\UnrealHeaderTool.manifest).
1>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.MakeFile.Targets(38,5): error MSB3073: El comando “…..\Build\BatchFiles\Build.bat UE4Editor Win64 Development” salió con el código -1.
========== Compilar: 0 correctos, 1 incorrectos, 1 actualizados, 0 omitidos ==========

Hey AlpaDesigner-

It sounds like you’re missing the Windows SDK. Make sure you have the Windows SDK installed and you should be good to go.

Cheers

Thanks, reinstaling both programs, it was solved the problem