[Bug][Beta 6] Landscape node Blend cause crash of editor.

Reproduction:

  1. Add two textures to editor (diffuse and normal).
  2. Add Landscape > LandscapeLayerBlend
  3. Click Apply.
  4. Click on LandscapeLayerBlend node and add two layers.
  5. Click Apply again.
  6. Crash.

Also it’s worth noting, that adding layers to node do not add pins to it, so it is not possible to connect anything to the layer.

I have already reported this issue here. Hope Epic will answer soon. :slight_smile:

Hi Lukasz,

I have responded to this issue on Satheesh’s post here:
https://rocket.unrealengine.com/questions/13211/bug-landscapelayerblend-is-broken-not-working-cras.html

Cheers