Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

How do I connect to a server without travelling ?


I am trying to make an account logic in the game, which will be multiplayer only (everything centralized on one single server) ; when you open it, you land on a login page so you can sign in and enter the lobby of the game.

My question is : how can I create such a logic in the game (only by using Unreal Engine features, I don't want to set an external server) ? How can I connect to the server and wait for the login response, without making a ClientTravel (which is resetting the map and screwing up my GUI if the connection fails) and sending RPCs to the server ? Could you help me ?

Thanks !

Product Version: Not Selected
more ▼

asked Oct 14 '14 at 08:07 PM in C++ Programming

avatar image

45 4 8 12

avatar image unrealio Nov 25 '14 at 02:00 AM

I am interested to know also if it is possible to talk to a connect to a listenserver or dedicated server, without a map travel occurring before hand. Or if it is possible for a listenserver to stop being a server, without a map reload.

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question