UE4.5 Crashes at Editor Startup
I've imported my 4.4.3 project to the new 4.5 and for a unkown reason the editor crashed without giving any advice of the error. I've found at the log the following lines.
[2014.10.15-10.47.32:641][ 0]LogWindows: === Critical error: === Assertion failed: PreviousCDO != nullptr [File:D:\BuildFarm\buildmachine_++depot+UE4-Releases+4.5\Engine\Source\Editor\UnrealEd\Private\Kismet2\BlueprintEditorUtils.cpp] [Line: 1060]
The log file is link text
Is there any wrong blueprint or something that messed up?
Thanks for the help
asked Oct 15 '14 at 11:06 AM in Bug Reports
Actually I used the oportunity to rewrite all de BPs, maybe is a funcion that I used. I'll try to improve the quality of the BPs of my game.
answered Oct 28 '14 at 05:29 PM
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