Undo does not work in Blueprint Editor
When I open my vehicle blueprint and change, for instance, the Vehicle Setup>Mass property, then compile, then press undo (regardless of whether Ctrl+Z or through the menu), the Undo information box in the lower right corner shows correctly "Undo: Edit mass", however, the value of the Mass property does not revert to what it was before.
I've seen many other cases when the Undo does not work properly. This is just one example.
Using: UE 4.5, My own project, using vehicle blueprint from sample UE blueprints; Windows 7
asked Oct 16 '14 at 09:48 AM in Bug Reports
After compiling scripts, compiling in general, or building your map, the undo option is no longer available. Aside from these conditions, if you can provide other specific examples where Ctrl+Z/Undo is not functioning as expected I will look into it and generate a bug report if applicable.
Thank you for your input!
answered Oct 16 '14 at 06:15 PM
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