UMG 4.5 Drag And Drop

After trying chooka answer, found in the post (UMG Drag&Drop: A little help ? - UI - Unreal Engine Forums ), in 4.5 i found that many of the nodes he posted are not in this version/do not work. I am trying to implement a drag and drop operation between two widgets (actually I want to drag an inventory slot into another)
I have tried to create a “Detect drag if pressed” node, but it requires a “pointer event” which I only found in “Event on Mouse Enter”. This event does fire but even if the “detect drag if pressed” is executed, none of the “Event on Drag enter/leave/etc” seem to work/fire. I couldn’t find any documentation on these nodes, that’s why I am posting here.

Continuing, if those event do fire, how am I to proceed? “Create dragDropOperation” seems logical, but will the “Event on Drag Leave” work on another widget? Will it fire? Do I have to use another node?

Thank you in advance for your time

Hey there, in that same thread there is a link to a nice tutorial - scroll down a bit until you see the images UMG - Drag&Drop capturing mouse events. - Blueprint - Unreal Engine Forums

For your event don’t use OnMouseEnter, I can’t seem to get it to fire either for whatever reason. In your Designer tab you want to bind an event to OnMouseDown and then use the pointer from that. Hope this helps