Media Player Not Visible When HUD Draw Material?
I'm trying to use a WMV video file in my HUD class as a splash screen before the game begins. I've created a material using a media texture created from the Media Player file. When applying the material to a cube, it renders perfectly. However, when I use the Draw Material in my HUD class and use the same material, I just get a black screen. The media player is set to autoplay. Is there anything else I can do? Thanks! PS: Loving the 4.5 update :)
asked Oct 16 '14 at 11:48 PM in Using UE4
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