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Import image/video sequence?

Hi, we were going through the documentation and forums and I couldn't find a way to import an image sequence into rocket. We are considering using rocked for film production and this would be a HUGE feature for us. We are basically trying to place 2d cards with the image sequence (or avi, mov video) playing on them and possibly be timed by a matinee. Any ideas?

Thanks!

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asked Mar 11 '14 at 01:56 AM in Everything Else

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ue4-archive ♦♦ STAFF
49.9k 3662 1986 9113

avatar image ue4-archive ♦♦ STAFF Mar 11 '14 at 01:56 AM

I think its the same as in UDK:

http://www.youtube.com/watch?v=y0kC49sCTGE

avatar image ue4-archive ♦♦ STAFF Mar 11 '14 at 01:57 AM +

Thanks Phillip, where is that quote from? The Documentation?

avatar image ue4-archive ♦♦ STAFF Mar 11 '14 at 01:57 AM

Yep, under the expression reference in the material section of the documentation

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2 answers: sort voted first

Hello,

Unfortunately, importing .bik files is not currently available and you will not be able to use them for motion graphics as Philipp suggested. At this time the editor does not have support for using .mov or .avi files as moving textures either. There are long term goals for bringing back motion graphics in a new way. At this time a work-around would be the use of a flipbook in material if it is a short animation:

https://rocket.unrealengine.com/docs/ue4/INT/Engine/Subsystems/Rendering/MaterialsAndTextures/Materials/Functions/Reference/Misc/index.html#flipbook

Please let me know if this helps!

Cheers,

Alexander

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answered Mar 11 '14 at 01:57 AM

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ue4-archive ♦♦ STAFF
49.9k 3662 1986 9113

avatar image ue4-archive ♦♦ STAFF Mar 11 '14 at 01:57 AM +

Alexander, thanks I was aware of the flipbook workaround, but unfortunately it would be extremely unproductive for our needs. Can I ask why the bink was removed and not replaced by a similar alternative?

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I really need this feature too! Avi for greenscreen within the engine to make use of 3d placement and post processing! Even for simpler uses its omission is a curious one. Hope you can get something into ue4 asap so I can achieve my goals, otherwise I'll have to go back to doing it all in Max which is less productive. :( thanks

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answered Apr 10 '14 at 04:07 AM

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Sharpfish
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