how to import objects from maya to UE4?
You won't be able to import nurbs curves/surfaces into unreal engine. You'll need to convert them to polygons first. If all you have is a nurbs curve, you won't be able to convert that to a polygon through Maya's convert tool. You'd need to loft a surface to it first and then convert the surface to polygons.
Under Rendering > Paint Effects drop down menu, 'curve utilities', then 'attach brush to curves' creates the default paint effect (a tube) on the selected curve which then can be converted to polygons right after, although it does need some quick clean up.
answered Oct 21 '14 at 02:26 AM
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