Question about UMG
I have a question about the new UMG used in version 4.5. I can't get the cursor the show again after my level is over. I have screen shots to show the blueprint set up. This one is where the cursor show after play has been clicked on the tool bar at the top. The next is end of level one. the end of level does not show the cursor. Also when you are in the level blueprint the action add to viewport is no longer there. Picture that shows this. I copy my project over to 4.5 when the release came out. That is the only reason I have access to the add view port node now. I know on Tuesday there is a support stream going over UMG. May have asked the question to soon. If this could be answer on the stream that would be great.
asked Oct 17 '14 at 06:55 PM in Bug Reports
You need to drag 'Return Value' wire or uncheck 'Content Sensitive' check box to access 'Add to Viewport' (not View port).
By default Widget>Canvas>Behavior>Cursor is set to 'None'.
answered Oct 18 '14 at 07:05 AM
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