Launcher issue

Log file open, 10/17/14 19:48:07
LogModuleManager:Warning: ModuleManager: Module ‘PakFile’ not found - its StaticallyLinkedModuleInitializers function is null.
LogInit: Version: 4.5.0-2322947+++depot+UE4-LauncherReleases
LogInit: API Version: 2322947
LogInit: Compiled (64-bit): Oct 8 2014 13:44:24
LogInit: Compiled with Visual C++: 18.00.21005.01
LogInit: Build Configuration: Shipping
LogInit: Branch Name: ++depot+UE4-LauncherReleases
LogInit: Command line: “C:\Program Files\Unreal Engine\Launcher\Engine\Binaries\Win64\UnrealEngineLauncher.exe” -SaveToUserDir
LogInit: Base directory: C:/Program Files/Unreal Engine/Launcher/Engine/Binaries/Win64/
LogInit: Rocket: 0
[2014.10.17-12.48.07:221][ 0]LogTaskGraph: Started task graph with 2 named threads and 4 total threads.
[2014.10.17-12.48.07:242][ 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
[2014.10.17-12.48.07:242][ 0]LogInit: Object subsystem initialized
[2014.10.17-12.48.07:242][ 0]LogInit: Computer: PC
[2014.10.17-12.48.07:243][ 0]LogInit: User: pci
[2014.10.17-12.48.07:243][ 0]LogInit: CPU Page size=4096, Cores=4
[2014.10.17-12.48.07:243][ 0]LogInit: High frequency timer resolution =3.417966 MHz
[2014.10.17-12.48.07:243][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx) Virtual=131072.0GB
[2014.10.17-12.48.07:243][ 0]LogMemory: Platform Memory Stats for Windows
[2014.10.17-12.48.07:243][ 0]LogMemory: Process Physical Memory: 38.12 MB used, 38.12 MB peak
[2014.10.17-12.48.07:243][ 0]LogMemory: Process Virtual Memory: 33.89 MB used, 33.89 MB peak
[2014.10.17-12.48.07:243][ 0]LogMemory: Physical Memory: 1382.91 MB used, 16300.69 MB total
[2014.10.17-12.48.07:243][ 0]LogMemory: Virtual Memory: 142.78 MB used, 134217728.00 MB total
[2014.10.17-12.48.07:243][ 0]LogTextLocalizationManager: The requested culture (‘en_US’) has no localization data; parent culture’s (‘en’) localization data will be used.
[2014.10.17-12.48.07:263][ 0]LogTaskGraph: Started task graph with 2 named threads and 4 total threads.
[2014.10.17-12.48.07:584][ 0]LogStreaming:Warning: Failed to read file ‘…/…/…/Engine/Programs/NoRedist/UnrealEngineLauncher/Content/Common/Selector.png’ error.
[2014.10.17-12.48.07:584][ 0]LogSlateD3D: Could not find file for Slate resource: …/…/…/Engine/Programs/NoRedist/UnrealEngineLauncher/Content/Common/Selector.png
[2014.10.17-12.48.07:584][ 0]LogStreaming:Warning: Failed to read file ‘…/…/…/Engine/Programs/NoRedist/UnrealEngineLauncher/Content/Common/Selection.png’ error.
[2014.10.17-12.48.07:584][ 0]LogSlateD3D: Could not find file for Slate resource: …/…/…/Engine/Programs/NoRedist/UnrealEngineLauncher/Content/Common/Selection.png
[2014.10.17-12.48.07:584][ 0]LogStreaming:Warning: Failed to read file ‘…/…/…/Engine/Programs/NoRedist/UnrealEngineLauncher/Content/Common/Selection.png’ error.
[2014.10.17-12.48.07:584][ 0]LogSlateD3D: Could not find file for Slate resource: …/…/…/Engine/Programs/NoRedist/UnrealEngineLauncher/Content/Common/Selection.png
[2014.10.17-12.48.07:584][ 0]LogStreaming:Warning: Failed to read file ‘…/…/…/Engine/Programs/NoRedist/UnrealEngineLauncher/Content/Common/Selection.png’ error.
[2014.10.17-12.48.07:584][ 0]LogSlateD3D: Could not find file for Slate resource: …/…/…/Engine/Programs/NoRedist/UnrealEngineLauncher/Content/Common/Selection.png
[2014.10.17-12.48.07:584][ 0]LogStreaming:Warning: Failed to read file ‘…/…/…/Engine/Programs/NoRedist/UnrealEngineLauncher/Content/Common/Selection.png’ error.
[2014.10.17-12.48.07:584][ 0]LogSlateD3D: Could not find file for Slate resource: …/…/…/Engine/Programs/NoRedist/UnrealEngineLauncher/Content/Common/Selection.png
[2014.10.17-12.48.07:585][ 0]LogStreaming:Warning: Failed to read file ‘…/…/…/Engine/Programs/NoRedist/UnrealEngineLauncher/Content/UI/UserCard/Box_0Round.png’ error.
[2014.10.17-12.48.07:585][ 0]LogSlateD3D: Could not find file for Slate resource: …/…/…/Engine/Programs/NoRedist/UnrealEngineLauncher/Content/UI/UserCard/Box_0Round.png
[2014.10.17-12.48.07:585][ 0]LogStreaming:Warning: Failed to read file ‘…/…/…/Engine/Programs/NoRedist/UnrealEngineLauncher/Content/UI/UserCard/Box_0Round.png’ error.
[2014.10.17-12.48.07:585][ 0]LogSlateD3D: Could not find file for Slate resource: …/…/…/Engine/Programs/NoRedist/UnrealEngineLauncher/Content/UI/UserCard/Box_0Round.png
[2014.10.17-12.48.07:585][ 0]LogStreaming:Warning: Failed to read file ‘…/…/…/Engine/Programs/NoRedist/UnrealEngineLauncher/Content/UI/UserCard/Box_0Round.png’ error.
[2014.10.17-12.48.07:585][ 0]LogSlateD3D: Could not find file for Slate resource: …/…/…/Engine/Programs/NoRedist/UnrealEngineLauncher/Content/UI/UserCard/Box_0Round.png
[2014.10.17-12.48.07:585][ 0]LogStreaming:Warning: Failed to read file ‘…/…/…/Engine/Programs/NoRedist/UnrealEngineLauncher/Content/UI/UserCard/Box_0Round.png’ error.
[2014.10.17-12.48.07:585][ 0]LogSlateD3D: Could not find file for Slate resource: …/…/…/Engine/Programs/NoRedist/UnrealEngineLauncher/Content/UI/UserCard/Box_0Round.png
[2014.10.17-12.48.07:585][ 0]LogStreaming:Warning: Failed to read file ‘…/…/…/Engine/Programs/NoRedist/UnrealEngineLauncher/Content/UI/UserCard/Box_0Round.png’ error.
[2014.10.17-12.48.07:585][ 0]LogSlateD3D: Could not find file for Slate resource: …/…/…/Engine/Programs/NoRedist/UnrealEngineLauncher/Content/UI/UserCard/Box_0Round.png
[2014.10.17-12.48.07:585][ 0]LogStreaming:Warning: Failed to read file ‘…/…/…/Engine/Programs/NoRedist/UnrealEngineLauncher/Content/UI/UserCard/Box_0Round.png’ error.
[2014.10.17-12.48.07:585][ 0]LogSlateD3D: Could not find file for Slate resource: …/…/…/Engine/Programs/NoRedist/UnrealEngineLauncher/Content/UI/UserCard/Box_0Round.png
[2014.10.17-12.48.07:585][ 0]LogStreaming:Warning: Failed to read file ‘…/…/…/Engine/Programs/NoRedist/UnrealEngineLauncher/Content/UI/UserCard/Box_0Round.png’ error.
[2014.10.17-12.48.07:585][ 0]LogSlateD3D: Could not find file for Slate resource: …/…/…/Engine/Programs/NoRedist/UnrealEngineLauncher/Content/UI/UserCard/Box_0Round.png
[2014.10.17-12.48.07:585][ 0]LogStreaming:Warning: Failed to read file ‘…/…/…/Engine/Programs/NoRedist/UnrealEngineLauncher/Content/UI/UserCard/Box_0Round.png’ error.
[2014.10.17-12.48.07:585][ 0]LogSlateD3D: Could not find file for Slate resource: …/…/…/Engine/Programs/NoRedist/UnrealEngineLauncher/Content/UI/UserCard/Box_0Round.png
[2014.10.17-12.48.07:587][ 0]LogStreaming:Warning: Failed to read file ‘…/…/…/Engine/Programs/NoRedist/UnrealEngineLauncher/Content/UI/HyperlinkDotted.png’ error.
[2014.10.17-12.48.07:587][ 0]LogSlateD3D: Could not find file for Slate resource: …/…/…/Engine/Programs/NoRedist/UnrealEngineLauncher/Content/UI/HyperlinkDotted.png
[2014.10.17-12.48.07:587][ 0]LogStreaming:Warning: Failed to read file ‘…/…/…/Engine/Programs/NoRedist/UnrealEngineLauncher/Content/UI/HyperlinkDotted.png’ error.
[2014.10.17-12.48.07:587][ 0]LogSlateD3D: Could not find file for Slate resource: …/…/…/Engine/Programs/NoRedist/UnrealEngineLauncher/Content/UI/HyperlinkDotted.png
[2014.10.17-12.48.07:591][ 0]LogOnline: MCP: Mcp Startup!
[2014.10.17-12.48.07:602][ 0]LogOnline:Verbose: MCP: Created thread (ID:4688).
[2014.10.17-12.48.07:603][ 0]WinPlatform: User is admin: true
[2014.10.17-12.48.07:603][ 0]WinPlatform: Process ran as admin: true
[2014.10.17-12.48.07:603][ 0]WinPlatform: Process is elevated: true
[2014.10.17-12.48.07:603][ 0]WinPlatform: Process integrity level: High
[2014.10.17-12.48.07:604][ 0]UnrealEngineLauncherMain: Constructing Domain
[2014.10.17-12.48.07:604][ 0]UnrealEngineLauncherMain: Constructing App Domain Layer
[2014.10.17-12.48.07:604][ 0]FCommunityPortalOSS::InitialiseOSS
[2014.10.17-12.48.07:605][ 0]LogOnline: MCP: Sending Client Auth request. url=https://account-public-service-prod03.ol.epicgames.com/account, Payload=grant_type=client_credentials
[2014.10.17-12.48.07:605][ 0]LogHttp: Closing internet connection
[2014.10.17-12.48.07:605][ 0]LogHttp: Initializing WinInet connection
[2014.10.17-12.48.07:635][ 0]LogHttp: Connected State: Good. Flags: (LAN RAS Installed )
[2014.10.17-12.48.07:635][ 0]LogHttp: Start request. 0000003679E69440 POST url=https://account-public-service-prod03.ol.epicgames.com/account/api/oauth/token
[2014.10.17-12.48.07:635][ 0]LogHttp:Verbose: 0000003679E69440 Header Content-Type : application/x-www-form-urlencoded
[2014.10.17-12.48.07:635][ 0]LogHttp:Verbose: 0000003679E69440 Header User-Agent : game=UELauncher, engine=UE4, version=4.5.0-2322947+++depot+UE4-LauncherReleases
[2014.10.17-12.48.07:635][ 0]LogHttp:VeryVerbose: HANDLE_CREATED: 0000003679E69440
[2014.10.17-12.48.07:635][ 0]LogHttp:VeryVerbose: INTERNET_OPTION_CONNECT_TIMEOUT: 200000
[2014.10.17-12.48.07:635][ 0]LogHttp:VeryVerbose: INTERNET_OPTION_RECEIVE_TIMEOUT: 200000
[2014.10.17-12.48.07:635][ 0]LogHttp:VeryVerbose: INTERNET_OPTION_SEND_TIMEOUT: 200000
[2014.10.17-12.48.07:636][ 0]LogHttp:VeryVerbose: HANDLE_CREATED: 0000003679E69440
[2014.10.17-12.48.07:661][ 0]LogOnline:VeryVerbose: MCP: Queuing Mcp request for client=f3e80378aed4462498774a7951cd263f url=https://launcher-public-service-prod06.ol.epicgames.com/launcher/api/cloudstorage/system?start=0&count=500
[2014.10.17-12.48.07:677][ 0]LogHttp:VeryVerbose: DETECTING_PROXY: 0000003679E69440
[2014.10.17-12.48.07:677][ 0]LogHttp:VeryVerbose: RESOLVING_NAME: 0000003679E69440
[2014.10.17-12.48.07:677][ 0]UnrealEngineLauncherMain: Constructing Presentation
[2014.10.17-12.48.07:677][ 0]UnrealEngineLauncherMain: Constructing App Presentation Layer
[2014.10.17-12.48.07:678][ 0]FCommunityPortalManager: Change State CPManagerState_Init->CPManagerState_SelfPatching
[2014.10.17-12.48.07:877][ 0]FCommunityPortalUpdater: Change State UpdaterState_Init->UpdaterState_CheckForUpdate
[2014.10.17-12.48.08:076][ 0]FCommunityPortalOSS::RequestSelfPatchEntitlements
[2014.10.17-12.48.08:076][ 0]LogOnline:Verbose: MCP: Starting QuerySelfPatchBuild request.
[2014.10.17-12.48.08:076][ 0]LogOnline:VeryVerbose: MCP: Queuing Mcp request for client=f3e80378aed4462498774a7951cd263f url=https://launcher-public-service-prod06.ol.epicgames.com/launcher/api/public/assets/Windows/x/UnrealEngineLauncher?label=Production
[2014.10.17-12.48.08:475][ 0]FCommunityPortalAppManager: Found Installed Manifest 5040003 UE_4.5:Production-Windows 4.5.0-2326478+++depot+UE4-Releases+4.5-Windows
[2014.10.17-12.48.08:873][ 0]LogHttp:VeryVerbose: NAME_RESOLVED: 0000003679E69440
[2014.10.17-12.48.08:873][ 0]LogHttp:VeryVerbose: CONNECTING_TO_SERVER: 0000003679E69440
[2014.10.17-12.48.12:286][ 0]LogHttp:VeryVerbose: CONNECTED_TO_SERVER: 0000003679E69440
[2014.10.17-12.48.12:687][ 0]LogHttp:VeryVerbose: CLOSING_CONNECTION: 0000003679E69440
[2014.10.17-12.48.12:687][ 0]LogHttp:VeryVerbose: CONNECTION_CLOSED: 0000003679E69440
[2014.10.17-12.48.12:687][ 0]LogHttp:VeryVerbose: CONNECTING_TO_SERVER: 0000003679E69440
[2014.10.17-12.48.13:081][ 0]LogHttp:VeryVerbose: CONNECTED_TO_SERVER: 0000003679E69440
[2014.10.17-12.48.13:497][ 0]LogHttp:VeryVerbose: CLOSING_CONNECTION: 0000003679E69440
[2014.10.17-12.48.13:497][ 0]LogHttp:VeryVerbose: CONNECTION_CLOSED: 0000003679E69440
[2014.10.17-12.48.13:497][ 0]LogHttp:VeryVerbose: CONNECTING_TO_SERVER: 0000003679E69440
[2014.10.17-12.48.13:879][ 0]LogHttp:VeryVerbose: CONNECTED_TO_SERVER: 0000003679E69440
[2014.10.17-12.48.13:879][ 0]LogHttp:VeryVerbose: CLOSING_CONNECTION: 0000003679E69440
[2014.10.17-12.48.13:879][ 0]LogHttp:VeryVerbose: CONNECTION_CLOSED: 0000003679E69440
[2014.10.17-12.48.13:879][ 0]LogHttp:VeryVerbose: REQUEST_COMPLETE: 0000003679E69440
[2014.10.17-12.48.13:879][ 0]LogHttp: InternetStatusCallbackWinInet request=0000003679E69440 AsyncResult.dwError: 00002EFD.
[2014.10.17-12.48.13:879][ 0]LogHttp:VeryVerbose: HANDLE_CLOSING: 0000003679E69440
[2014.10.17-12.48.13:879][ 0]LogHttp:VeryVerbose: HANDLE_CLOSING: 0000003679E69440
[2014.10.17-12.48.13:879][ 0]LogHttp: Finished request 0000003679E69440. no response POST url=https://account-public-service-prod03.ol.epicgames.com/account/api/oauth/token elapsed=6.245
[2014.10.17-12.48.13:879][ 0]LogOnline:Warning: MCP: Client auth request failed. No response
[2014.10.17-12.48.13:896][ 0]LogOnline:VeryVerbose: MCP: Canceling Mcp request for client=f3e80378aed4462498774a7951cd263f url=https://launcher-public-service-prod06.ol.epicgames.com/launcher/api/cloudstorage/system?start=0&count=500
[2014.10.17-12.48.13:896][ 0]LogHttp: Canceling Http request. 0000003679E69600 url=https://launcher-public-service-prod06.ol.epicgames.com/launcher/api/cloudstorage/system?start=0&count=500
[2014.10.17-12.48.13:896][ 0]LogHttp: Finished request 0000003679E69600. no response GET url=https://launcher-public-service-prod06.ol.epicgames.com/launcher/api/cloudstorage/system?start=0&count=500 elapsed=16857309.894
[2014.10.17-12.48.13:896][ 0]FCommunityPortalOSS::OnEnumerateFilesComplete - FALSE - 0 files
[2014.10.17-12.48.13:918][ 0]LogOnline:VeryVerbose: MCP: Canceling Mcp request for client=f3e80378aed4462498774a7951cd263f url=https://launcher-public-service-prod06.ol.epicgames.com/launcher/api/public/assets/Windows/x/UnrealEngineLauncher?label=Production
[2014.10.17-12.48.13:918][ 0]LogHttp: Canceling Http request. 0000003679C94D40 url=https://launcher-public-service-prod06.ol.epicgames.com/launcher/api/public/assets/Windows/x/UnrealEngineLauncher?label=Production
[2014.10.17-12.48.13:918][ 0]LogHttp: Finished request 0000003679C94D40. no response GET url=https://launcher-public-service-prod06.ol.epicgames.com/launcher/api/public/assets/Windows/x/UnrealEngineLauncher?label=Production elapsed=16857309.916
[2014.10.17-12.48.13:918][ 0]LogOnline:Warning: MCP: QuerySelfPatchBuild request failed. No response
[2014.10.17-12.48.13:918][ 0]FCommunityPortalUpdater: Change State UpdaterState_CheckForUpdate->UpdaterState_Error
[2014.10.17-12.48.13:918][ 0]FCommunityPortalManager: Change State CPManagerState_SelfPatching->CPManagerState_SelfPatchError
[2014.10.17-12.48.16:541][ 0]FCommunityPortalManager: Change State CPManagerState_SelfPatchError->CPManagerState_SelfPatching
[2014.10.17-12.48.16:557][ 0]FCommunityPortalUpdater: Change State UpdaterState_Init->UpdaterState_CheckForUpdate
[2014.10.17-12.48.16:573][ 0]FCommunityPortalOSS::RequestSelfPatchEntitlements
[2014.10.17-12.48.16:573][ 0]LogOnline:Verbose: MCP: Starting QuerySelfPatchBuild request.
[2014.10.17-12.48.16:573][ 0]LogOnline:VeryVerbose: MCP: Queuing Mcp request for client=f3e80378aed4462498774a7951cd263f url=https://launcher-public-service-prod06.ol.epicgames.com/launcher/api/public/assets/Windows/x/UnrealEngineLauncher?label=Production
[2014.10.17-12.48.16:590][ 0]LogOnline:VeryVerbose: MCP: Canceling Mcp request for client=f3e80378aed4462498774a7951cd263f url=https://launcher-public-service-prod06.ol.epicgames.com/launcher/api/public/assets/Windows/x/UnrealEngineLauncher?label=Production
[2014.10.17-12.48.16:590][ 0]LogHttp: Canceling Http request. 0000003679D8FE40 url=https://launcher-public-service-prod06.ol.epicgames.com/launcher/api/public/assets/Windows/x/UnrealEngineLauncher?label=Production
[2014.10.17-12.48.16:590][ 0]LogHttp: Finished request 0000003679D8FE40. no response GET url=https://launcher-public-service-prod06.ol.epicgames.com/launcher/api/public/assets/Windows/x/UnrealEngineLauncher?label=Production elapsed=16857312.588
[2014.10.17-12.48.16:590][ 0]LogOnline:Warning: MCP: QuerySelfPatchBuild request failed. No response
[2014.10.17-12.48.16:590][ 0]FCommunityPortalUpdater: Change State UpdaterState_CheckForUpdate->UpdaterState_Error
[2014.10.17-12.48.16:590][ 0]FCommunityPortalManager: Change State CPManagerState_SelfPatching->CPManagerState_SelfPatchError
[2014.10.17-12.48.17:399][ 0]FCommunityPortalManager: Change State CPManagerState_SelfPatchError->CPManagerState_SelfPatching
[2014.10.17-12.48.17:416][ 0]FCommunityPortalUpdater: Change State UpdaterState_Init->UpdaterState_CheckForUpdate
[2014.10.17-12.48.17:433][ 0]FCommunityPortalOSS::RequestSelfPatchEntitlements
[2014.10.17-12.48.17:433][ 0]LogOnline:Verbose: MCP: Starting QuerySelfPatchBuild request.
[2014.10.17-12.48.17:433][ 0]LogOnline:VeryVerbose: MCP: Queuing Mcp request for client=f3e80378aed4462498774a7951cd263f url=https://launcher-public-service-prod06.ol.epicgames.com/launcher/api/public/assets/Windows/x/UnrealEngineLauncher?label=Production
[2014.10.17-12.48.17:449][ 0]LogOnline:VeryVerbose: MCP: Canceling Mcp request for client=f3e80378aed4462498774a7951cd263f url=https://launcher-public-service-prod06.ol.epicgames.com/launcher/api/public/assets/Windows/x/UnrealEngineLauncher?label=Production
[2014.10.17-12.48.17:449][ 0]LogHttp: Canceling Http request. 0000003679D8F900 url=https://launcher-public-service-prod06.ol.epicgames.com/launcher/api/public/assets/Windows/x/UnrealEngineLauncher?label=Production
[2014.10.17-12.48.17:449][ 0]LogHttp: Finished request 0000003679D8F900. no response GET url=https://launcher-public-service-prod06.ol.epicgames.com/launcher/api/public/assets/Windows/x/UnrealEngineLauncher?label=Production elapsed=16857313.447
[2014.10.17-12.48.17:449][ 0]LogOnline:Warning: MCP: QuerySelfPatchBuild request failed. No response
[2014.10.17-12.48.17:449][ 0]FCommunityPortalUpdater: Change State UpdaterState_CheckForUpdate->UpdaterState_Error
[2014.10.17-12.48.17:449][ 0]FCommunityPortalManager: Change State CPManagerState_SelfPatching->CPManagerState_SelfPatchError
[2014.10.17-12.48.18:063][ 0]FCommunityPortalManager: Change State CPManagerState_SelfPatchError->CPManagerState_UserLogin
[2014.10.17-12.48.23:879][ 0]LogHttp:Verbose: Destroying FHttpRequestWinInet 0000003679E69440 0000000000000000
[2014.10.17-12.48.23:896][ 0]LogHttp:Verbose: Destroying FHttpRequestWinInet 0000003679E69600 0000000000000000
[2014.10.17-12.48.23:896][ 0]LogHttp:Verbose: Destroying FHttpRequestWinInet 0000003679C94D40 0000000000000000
[2014.10.17-12.48.26:080][ 0]LogWindowsTextInputMethodSystem:Error: Deactivating a context failed while setting focus to the disabled TSF document manager.
[2014.10.17-12.48.26:585][ 0]LogHttp:Verbose: Destroying FHttpRequestWinInet 0000003679D8FE40 0000000000000000
[2014.10.17-12.48.27:245][ 0]FAccountService::SignIn wilwalke@gmail.com
[2014.10.17-12.48.27:245][ 0]LogOnline: MCP: Sending Login request. url=https://account-public-service-prod03.ol.epicgames.com/account, type=epic, id=wilwalke@gmail.com
[2014.10.17-12.48.27:245][ 0]LogHttp: Start request. 0000003679D8FE40 POST url=https://account-public-service-prod03.ol.epicgames.com/account/api/oauth/token
[2014.10.17-12.48.27:245][ 0]LogHttp:Verbose: 0000003679D8FE40 Header Content-Type : application/x-www-form-urlencoded
[2014.10.17-12.48.27:245][ 0]LogHttp:Verbose: 0000003679D8FE40 Header User-Agent : game=UELauncher, engine=UE4, version=4.5.0-2322947+++depot+UE4-LauncherReleases
[2014.10.17-12.48.27:245][ 0]LogHttp:VeryVerbose: HANDLE_CREATED: 0000003679D8FE40
[2014.10.17-12.48.27:245][ 0]LogHttp:VeryVerbose: INTERNET_OPTION_CONNECT_TIMEOUT: 200000
[2014.10.17-12.48.27:245][ 0]LogHttp:VeryVerbose: INTERNET_OPTION_RECEIVE_TIMEOUT: 200000
[2014.10.17-12.48.27:245][ 0]LogHttp:VeryVerbose: INTERNET_OPTION_SEND_TIMEOUT: 200000
[2014.10.17-12.48.27:245][ 0]LogHttp:VeryVerbose: HANDLE_CREATED: 0000003679D8FE40
[2014.10.17-12.48.27:245][ 0]FCommunityPortalManager: Change State CPManagerState_UserLogin->CPManagerState_UserLoggingIn
[2014.10.17-12.48.27:245][ 0]LogHttp:VeryVerbose: DETECTING_PROXY: 0000003679D8FE40
[2014.10.17-12.48.27:245][ 0]LogHttp:VeryVerbose: CONNECTING_TO_SERVER: 0000003679D8FE40
[2014.10.17-12.48.27:245][ 0]LogWindowsTextInputMethodSystem:Error: Deactivating a context failed while setting focus to the disabled TSF document manager.
[2014.10.17-12.48.27:438][ 0]LogHttp:Verbose: Destroying FHttpRequestWinInet 0000003679D8F900 0000000000000000
[2014.10.17-12.48.27:680][ 0]LogHttp:VeryVerbose: CONNECTED_TO_SERVER: 0000003679D8FE40
[2014.10.17-12.48.28:097][ 0]LogHttp:VeryVerbose: CLOSING_CONNECTION: 0000003679D8FE40
[2014.10.17-12.48.28:098][ 0]LogHttp:VeryVerbose: CONNECTION_CLOSED: 0000003679D8FE40
[2014.10.17-12.48.28:098][ 0]LogHttp:VeryVerbose: CONNECTING_TO_SERVER: 0000003679D8FE40
[2014.10.17-12.48.28:497][ 0]LogHttp:VeryVerbose: CONNECTED_TO_SERVER: 0000003679D8FE40
[2014.10.17-12.48.28:915][ 0]LogHttp:VeryVerbose: CLOSING_CONNECTION: 0000003679D8FE40
[2014.10.17-12.48.28:915][ 0]LogHttp:VeryVerbose: CONNECTION_CLOSED: 0000003679D8FE40
[2014.10.17-12.48.28:915][ 0]LogHttp:VeryVerbose: CONNECTING_TO_SERVER: 0000003679D8FE40
[2014.10.17-12.48.29:315][ 0]LogHttp:VeryVerbose: CONNECTED_TO_SERVER: 0000003679D8FE40
[2014.10.17-12.48.29:315][ 0]LogHttp:VeryVerbose: CLOSING_CONNECTION: 0000003679D8FE40
[2014.10.17-12.48.29:315][ 0]LogHttp:VeryVerbose: CONNECTION_CLOSED: 0000003679D8FE40
[2014.10.17-12.48.29:315][ 0]LogHttp:VeryVerbose: REQUEST_COMPLETE: 0000003679D8FE40
[2014.10.17-12.48.29:315][ 0]LogHttp: InternetStatusCallbackWinInet request=0000003679D8FE40 AsyncResult.dwError: 00002EFD.
[2014.10.17-12.48.29:329][ 0]LogHttp:VeryVerbose: HANDLE_CLOSING: 0000003679D8FE40
[2014.10.17-12.48.29:329][ 0]LogHttp:VeryVerbose: HANDLE_CLOSING: 0000003679D8FE40
[2014.10.17-12.48.29:329][ 0]LogHttp: Finished request 0000003679D8FE40. no response POST url=https://account-public-service-prod03.ol.epicgames.com/account/api/oauth/token elapsed=2.084
[2014.10.17-12.48.29:329][ 0]LogOnline:Warning: MCP: Login request failed. No response
[2014.10.17-12.48.29:329][ 0]FAccountService::OnLoginComplete - 0 FALSE No response
[2014.10.17-12.48.29:329][ 0]FCommunityPortalManager: Change State CPManagerState_UserLoggingIn->CPManagerState_LoginError
[2014.10.17-12.48.29:334][ 0]FAccountService::OnLoginPurchaseComplete - 0 FALSE No response
[2014.10.17-12.48.30:763][ 0]FCommunityPortalManager: Change State CPManagerState_LoginError->CPManagerState_UserLogin
[2014.10.17-12.48.39:430][ 0]LogHttp:Verbose: Destroying FHttpRequestWinInet 0000003679D8FE40 0000000000000000
[2014.10.17-12.49.07:824][ 0]LogHttp: Start request. 0000003679E68100 POST url=http://et2.epicgames.com/ET2/CollectData.1?SessionID=%7B5C535860-4C12-2D44-1509-F892F8F799D3%7D&AppID=UnrealEngineLauncher.Release&AppVersion=1.8.1-2322947%2B%2B%2Bdepot%2BUE4-LauncherReleases&UserID=6ffee36c105f6fe5166106f628cc02a1&IsEditor=0
[2014.10.17-12.49.07:824][ 0]LogHttp:Verbose: 0000003679E68100 Header Content-Type : application/json; charset=utf-8
[2014.10.17-12.49.07:824][ 0]LogHttp:VeryVerbose: HANDLE_CREATED: 0000003679E68100
[2014.10.17-12.49.07:825][ 0]LogHttp:VeryVerbose: INTERNET_OPTION_CONNECT_TIMEOUT: 200000
[2014.10.17-12.49.07:825][ 0]LogHttp:VeryVerbose: INTERNET_OPTION_RECEIVE_TIMEOUT: 200000
[2014.10.17-12.49.07:825][ 0]LogHttp:VeryVerbose: INTERNET_OPTION_SEND_TIMEOUT: 200000
[2014.10.17-12.49.07:825][ 0]LogHttp:VeryVerbose: HANDLE_CREATED: 0000003679E68100
[2014.10.17-12.49.07:828][ 0]LogHttp:VeryVerbose: DETECTING_PROXY: 0000003679E68100
[2014.10.17-12.49.07:828][ 0]LogHttp:VeryVerbose: RESOLVING_NAME: 0000003679E68100
[2014.10.17-12.49.07:828][ 0]LogHttp:VeryVerbose: NAME_RESOLVED: 0000003679E68100
[2014.10.17-12.49.07:828][ 0]LogHttp:VeryVerbose: CONNECTING_TO_SERVER: 0000003679E68100
[2014.10.17-12.49.08:225][ 0]LogHttp:VeryVerbose: CONNECTED_TO_SERVER: 0000003679E68100
Cannot open Unreal 4 from Launcher. Downloaded 4.5 a few days ago and it worked through launcher. Launcher thinks I am not connected to Internet when in fact I am. I turned off firewall, virus protection, etc. I re-installed (big mistake - I no longer have any version of Unreal). Got new version of launcher and still no success. Here is my log file which I cannot attach zipped or unzipped.

[2014.10.17-12.49.08:225][ 0]LogHttp:VeryVerbose: SENDING_REQUEST: 0000003679E68100
[2014.10.17-12.49.08:225][ 0]LogHttp:VeryVerbose: REQUEST_SENT: 0000003679E68100
[2014.10.17-12.49.08:225][ 0]LogHttp:VeryVerbose: RECEIVING_RESPONSE: 0000003679E68100
[2014.10.17-12.49.08:823][ 0]LogHttp:VeryVerbose: RESPONSE_RECEIVED (120 bytes): 0000003679E68100
[2014.10.17-12.49.08:823][ 0]LogHttp:VeryVerbose: REQUEST_COMPLETE: 0000003679E68100
[2014.10.17-12.49.08:823][ 0]LogHttp:VeryVerbose: InternetReadFile result=1 (0 bytes read) (0 bytes total read) (1024 bytes to read). LoopCount=0 0000003679E68100
[2014.10.17-12.49.08:823][ 0]LogHttp:Verbose: TotalBytesRead = 0. 0000003679E68100
[2014.10.17-12.49.08:823][ 0]LogHttp:VeryVerbose: HANDLE_CLOSING: 0000003679E68100
[2014.10.17-12.49.08:823][ 0]LogHttp:VeryVerbose: HANDLE_CLOSING: 0000003679E68100
[2014.10.17-12.49.08:823][ 0]LogHttp: Finished request 0000003679E68100. re

Hi wrw1076,

Could you let me know what you see when trying to launch this url in a browser:-

https://launcher-public-service-prod06.ol.epicgames.com/launcher/api/version

I found the issue to be that not all SSL and TSL options in the Advanced Internet Options were not set. The Launcher worked fine previously and I did not touch these settings. Additionally, please add responses in the Launcher that might identify this in the problem rather than a generic response of not being able to connect to the internet when the user is already and verifiably connected. Thanks.l

Thanks for getting back to us! Glad you are up and running. I will add your suggestion to our planning. We are hopefully moving towards an implementation that cannot be broken by those settings, but if that’s a little while away then the response could help a lot