UEL slowly drains memory while launched. It’s starting being noticeable after day of work (once got 1.3Gb+).
Seems like GC skipping something.
I was about to submit my own bug report, but I will just add this to yours…
The “not responding” status goes on and off. I guess its the system hogging down so much that it reports this, even though the program has not crashed…
Well simple solution for now is closing launcher once you open editor ;]
Hello,
We are aware of this issue and are working to resolve it. Until the launcher is updated with a patch, please close it when you are not using it as a work-around. Please let us know if this is still occurring for your after we update the launcher again.
Thanks!
Can You fix title (‘Launer’)? For search purposes.