#include chrono fails in Xcode
I've a project (UE4.5, Xcode 6.0.1) where, in a C++ file, I've a simple:
Building fails with this message:
I tried playing with the Xcode project settings, but I did't found a solution.
Problem is related to UBT: IOSToolChain.cs does not include settings needed to enable full C++11 under iOS; opened https://answers.unrealengine.com/questions/119384/c11-not-enabled-for-ios.html .
answered Oct 18 '14 at 10:18 PM
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