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[UMG] Is there a binding for OnMouseButtonUp on an image or button?

Hello, i'm working with UMG and i noticed that Images have a OnMouseButtonDown event and Buttons have OnClicked event. Is there a way to handle when the user released the mouse button? I'm asking this because i'm trying to do an inventory UI and i need to know when i click up and down items so i can start and stop dragging.

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asked Oct 19 '14 at 12:48 AM in Using UE4

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Here is a tutorial on how to use the Drag and Drop.

Haven't used it myself but this was posted in our UMG Drag and Drop question.


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answered Oct 19 '14 at 08:06 AM

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avatar image xlar8or Oct 19 '14 at 07:53 PM

Thanks for the pointer, i had already found that tutorial but there is still a lot of stuff they don't tell how to do, like how do i get the child i clicked when i started the drag so that i set it as the current moving item?

P.S: Can i add dynamically a simple Image without having to create my own Widget Blueprint with the image?

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