[Closed] How to force mouse focus / unfocus on PlayerController
I play around a lot with the bShowMouseCursor flag in PlayerController. But if I set it to false, click and move the mouse before setting it to true again, I keep getting input events. I would like to reset the "pressed" state.
How can I do that ? ie ensure that hiding the cursos forces the focus, and displaying it forces the un-focus.
asked Oct 19 '14 at 06:43 PM in C++ Programming
The question has been closed Apr 27 '15 at 09:39 AM by StrangerGwenn for the following reason:
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