[Question] Best way to include plugins when packaging?

I’ve spent a while today trying to package a project with a simple plugin that swaps and restores materials based on tags. I’ve run into a strange issue though - the package runs in the editor just fine, but isn’t present in the packaged version. I’m unsure what to do since the plugins system seems to have changed subtly over the last few Rocket betas. Any tips on how to mark the plugin for inclusion in packaging would be much appreciated!

Hi, unfortunately the plugins are not properly being added to the file list for packaging in the latest Rocket Beta release. It has been fixed though and will be in the next release.

-Pete

Hi Peter,

Thanks for letting us know