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Bake uvs in blender and use it in unreal

Hi everyone, i ´m having problems with uvs in unreal engine. I work with blender and when I bake a hight qualty mesh to the low qualy to generete a uv making it look like hight quality everything seems ok,alt text but when I try to use that uv in unreal it shows an error,

alt text

If someone knows how to fix this it would be perfect, any help will be appreciated. Thanks in advance,

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asked Oct 21 '14 at 03:50 PM in Rendering

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2 answers: sort voted first
  1. make sure that you have imported the smoothing groups

  2. flip the green channel of your normal map + set the texture mode to "normal" :)

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answered Oct 21 '14 at 04:12 PM

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when you create an image dont use 32bit float. when you import the image it will say its imported as a normal map

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answered Jan 10 '18 at 01:22 PM

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