How can I reference another animation blueprint?
I want to change another character to different animations by hitting a key.
How can I reference this other animation blueprint? In general how can I reference other blueprints and actors? alt text
asked Oct 21 '14 at 05:21 PM in Blueprint Scripting
From the first blueprint you would need to CastTo the second blueprint that has the functionality you want to preform. This link shows how to set blueprints up so that they can see each other and receive calls from one another: https://docs.unrealengine.com/latest/INT/Engine/Blueprints/UserGuide/BlueprintComms/index.html
answered Oct 21 '14 at 06:23 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here