I want to change another character to different animations by hitting a key.
- I have created the logic in the animation graph
- I set the variable that toggles the different animations in the event graph
- I created an interface that holds the variable
- In my character blueprint I have set up a key that should be pressed to get this going but I miss the target.
How can I reference this other animation blueprint? In general how can I reference other blueprints and actors?
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