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Where is the Time Remaining (ratio) action gone?

I am following the third person blueprint tutorial, on my unreal engine there is no Time Remaining (ratio).

Please help, i hate being stuck with no fix :(

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asked Oct 21 '14 at 07:36 PM in Blueprint Scripting

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kinggamer1235
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avatar image Doug E ♦♦ STAFF Oct 21 '14 at 08:09 PM

Hey kinggamer1235-

Where in the tutorial series (which video) did you get stuck at?

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3 answers: sort voted first

I was Third Person Blueprint part 10 I managed to figure it out though, i hadn't added a place action to the JumpStart state.

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answered Oct 22 '14 at 06:52 AM

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kinggamer1235
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I had same Issue, And I found why this happened.

The reason that you cannot find the "Ratio" things in context menu, that's why you were not set the "Animation Sequence" in your state.

In your case, double click "JumpStart" State, and make connection with "Jump_Start" Animation Sequence.

And you can find the "ratio" thing in "Asset Player" Section.

This is old question, but I hope this can help the people who watch that Tutorial.

I think the Tutorial is very awesome.. I love ue4 because of the perfect video tutorials..

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answered May 11 '15 at 03:03 AM

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mazicky
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avatar image Napster- Jul 20 '16 at 06:19 PM

Hi, sry to unearth the topic again, but i have the same problem. I tried to do what mazicky said.but i doesn't understand this sentence "Make connection with "Jump_Start" Animation Sequence." I can send a photo of what my "JumpStart" State looks like : --> http://imgur.com/a/k2yhy I also read some other posts and it doesn't help me more.... PLZ Community of UE4 help meeeeeeeeeeeeeeeeeeee !

avatar image Napster- Jul 20 '16 at 06:20 PM

I don't *

avatar image Vigetta448 Aug 12 '16 at 03:25 AM

I have the same issue. Please help!

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Ok I found it in another page, we have to connect the Locomotion state to final pose, otherwise you wont see time ratio in BP.

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answered Aug 12 '16 at 03:30 AM

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Vigetta448
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