Cloth physics not colliding with world/collision actors

Hello! I’m having trouble figuring out how to get apex cloth objects to collide with anything–especially the world (BSP) and/or collision meshes, collision volumes, or even basic capsules. Is this even possible currently? If so, I’d truly appreciate any advice on how to set this up properly. Thank you so much! -Matt

I am stuck with it colliding the world but for rig check des24man youtube channel and my links under unreal. I hope to figure the world issue out too.

I’ve got it working (not against movables, but better than nothing). Here’s my solution.

Wow! Thanks! This is definitely good enough until we can all figure out how to get it working 100% on everything. Much appreciated.