Missing settings in PostProcess Nodes
So I found a nice looking blueprint on the tutorial forums for making a changeable DoF function: https://wiki.unrealengine.com/Dynamic_Depth_of_Field
But in the section where I need to break/make PostProcessing, using the Depth of Field Scale, etc., I only have the 'override' booleans and not the actual other settings, as if some of the options are missing?
If anyone could shed any light on this I'd appreciate it. Thanks.
Select the break/make nodes and you'll see a list of everything in the Details panel. You need to scroll down in order to see the other tick boxes other than bools to enable parameters. Or just type the name of the parameter you want to enable in the search bar. It is pretty frustrating but Epic will make post process nodes more user friendly in the future.
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