Html5 on iOS 8 - keeps reloading

Hello,

I’m trying to run a html5 project on an iPad with the latest iOS Update installed.
Actually Safari should support it. righ?

The window and the buttons (fullscreen, pause…) are there. everything looks like in the normal browser
the browser also downloads everything. the bar progress is visible!
but then (as soon as the loading bar is 100%) I receive a message that “the website was reloaded because there have been some problems”

and thats what it keeps doing.

any help here?

Safari on iOS should support html5 but I tried some the mozilla humble bundle and didn’t have much luck with any (same problem, stuck at 100% or reloading at 100%). My best guess is html5 games are too much for mobile browsers atm…

I have the same problem, EPIC said in other post that it should work fine, and ask to check the Tappy Chicken HTML5 Demo they have, but when I used android or IOS the demo doesn´t appear… so my guess is that html5 on mobile doesn´t work… Please any news or official answer about it? There is no information about it… thank you

Thank you, but for this project that needed to be in html5 we are trying playcanvas now, but we will try UE4 with html5 again…

Try editing the .html file and comment out the “location.reload();” line in the page, and visit the browser again on the page and check the page console. That might give a clue as to what the error reason might be.

Currently Safari browser on iOS definitely does not support the UE4 exports with good performance at least, it is just too old and slow for this, unless perhaps the content is extremely lightweight. Hopefully with the upcoming WebAssembly support they might be able to get more optimized throughput.

WebKit is currently working towards supporting WebAssembly (146064 – JSC should natively support WebAssembly), but as to when and whether Safari will pick it up is yet unclear.