Neither Set Actor Location or Teleport moves actor
I am currently working in the release build of 4.5. I have gravity gun like system in 4.2 and have ported the game over to 4.5. As I was testing to see if everything works set actor location seems to false not matter how the rock is set.
I have a parent class called pickUpable that handles all the interactions with the gravity gun mode of my weapon. The rock in the Image inherent from that class.
We haven't heard back from you in a while, so I am marking this post as resolved for tracking purposes. If you get a chance to try the suggested Blueprint setup above and still have experience the issue with Set Actor Location, please let me know and we'll continue the investigation. Thanks!
answered Nov 02 '14 at 07:35 PM
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