4.5 Project Crashes on Startup

■■■■… this is a little scary, I’ve been working on a project in 4.5, and for some reason it now crashes instantly after the splash screen.

This is the error:
MachineId:
EpicAccountId:

We apologize for the inconvenience.
Please send this crash report to help improve our software.

This is a huge bummer, is there any way to retrieve this project? I have older copies in 4.4, but I’ve done a ton of work since then.

The Blueprint is super simple, just a 2D Scene Capture that is set to pan left and right based on a couple of vector variables. The last thing I did, was set up a variable in the construction script to set the FOV of the Scene Capture, and of a preview Camera, then added a comment box to it. It immediately crashed after that, and I haven’t been able to open it since.

I’ve found that if I remove the blueprint file I created directly from the Content folder, I can open the project again, still… Is there any reason for this crash? How can I avoid it, since I’m gonna have to pretty much recreate this same Blueprint again.

Hi Scty,

Can you post a screenshot of the blueprint? Additionally can you post the crash logs from your project? They can be found at \Unreal Projects\PROJECT NAME\saved\logs\. Thank you!

I just moved the uasset file into another project and managed to open it to take a couple of screenshots. Also the .uasset and log file is here if you want to take a look:

Hi Scty,

If you take out the FOV adjustments in your construction script do you receive the crash still? This may be caused by a known issue with FOV causing crashes.

That sounds right… the FOV was the last thing I added I’m pretty sure, I’ll try it out.