2D 1hit death blueprint
Hi New to UE4 and I'm making a Donkey Kong arcade clone for school and I'm having trouble figuring out the blueprint to kill mario when he is hit with a barrel. Can anyone help with this?
asked Oct 23 '14 at 09:25 AM in Blueprint Scripting
Well you obviously need some kind of death handle inside of your character (for that animation) and cleanup in there.
For the Barrel itself it's pretty straight forward. "Event OnHit" "Apply Damage" to the "Other Actor" from "Event Hit".
On your character "Event AnyDamage" -> Death.
answered Oct 23 '14 at 09:39 AM
Follow this question
Once you sign in you will be able to subscribe for any updates here