I am making a couple different characters and I would like to be able to take control of them in play mode in order to test them in game. Is there a quick and easy way to do this? Thank you!
Hi timetravel,
Look into possess pawn and unpossess pawn.You should be able to possess and unpossess a pawn in your player controller script.
Check out this documentation: https://docs.unrealengine.com/latest/INT/Gameplay/HowTo/PossessPawns/Blueprints/index.html
Thank you!