[Request] PawnSensingComponent GetSensorRotation() / SetSensorRotation()

Hi there,
Is there any possibility of having a SetSensorRotation/Location feature added to the UPawnSensingComponent class? I could probably override this function and return the value I’m after but that’s kind of annoying for something that is a relatively simple addition (I assume it is anyway).

There is actually dev notes in there about adding the feature at a later date where it may be needed.

Thanks!
Sorry if this is the wrong place to be doing this…

Could you show how you are able to rotate the pawn sensing component?