InstancedStaticMesh on IOS - not supported yet

As I found out from this topic

this feature was not supported on OpenGl ES2 at Mar 2014.
But UE 4.4 release notes tells
“New: Added support for Foliage Instanced Meshes on mobile devices.”
So will Epic plain to support instancing for staticmesh on mobile as well as they support for foliage ?
Or can you give some notes that would help to implement this feature by myself?
Thanks for attention…