How to setup Local Multiplayer in a game

Hello,

I really need help understanding the basics of setting up 2 players and controls for local multiplayer for my game. I’ve tried the Unreal Tutorials but they are very fast and leave too much out to the point where I can’t understand them.

Mostly, I was confused by the first video about testing network connections - I could not setup my multiple windows like he did, I have no idea how to toggle windows like he did, and for testing from outside the editor, I could not figure out how to set up the target window commands because he showed them in notepad instead of in the properties window directly so I can check if I did it right. (I’m sorry if this seems like complaining, I’m not complaining, I just really want to learn this stuff and I can’t keep up with the video) Although I think these tutorials are for non-local (sorry I don’t know the networking term) multiplayer only

Can someone please help me understand local multiplayer? Thanks!

Hey, first let me ask you a question to clarify. Local multiplayer means playing on the same machine as in splitscreen. Are you trying to achieve this or a game that is played over LAN or the internet?

The window thing is easy: click on the small arrow to the right of the play button to display more options andset the number of clients under the network settings. If you select play in new editor window instead of the regular play button it would open up as many windows as your clients. If you do not check the dedicated server box the first client would also be your listen server.