How to set screen resolution with Blueprint?
I'm really shocked that I haven't been able to find an answer on this, which seems to be such a common task. How do I dynamically set the screen resolution with Blueprint? Also (maybe the same kind of question) how do I toggle fullscreen with Blueprint?
I've seen the screen resolution question asked on here but it's always gone unanswered.
asked Oct 25 '14 at 12:08 AM in Blueprint Scripting
You can use a Console Command node and let it execute the command "r.setRes horizontalxvertical". Just put in your own values for "horizontal" and "vertical". Also, if you put an "f" at the end, it changes the mode to fullscreen.
Example: r.setRes 1920x1080f
answered Oct 25 '14 at 12:21 AM
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