Lightmap resolution issue

hey just wondering how can I increase the light map resolution/density on a given mesh.
I’d like to get all the meshes to be red (I know thats suppose to be a little overkill but for my purposes its fine)

You can :slight_smile:

Though green in most cases is more than enough (red showing that its actually overkill) if you say you actually want that then go for it :slight_smile:

If you click on a mesh if its placed inside the editor, go to the “Lighting tab” activate overriden lightmap resolution and increase it. (2048 is the general biggest lightmap you can get unless you change the ini files, in that case if i am correct 8k is the highest). though 2k is in most cases already overkill :p.

thank you mate

NP :slight_smile:
Be sure to mark the comment as “accept as answer” so that the dev’s know its solved :slight_smile: