How to make a tiled background image that scrolls?
I just started using UE4 recently, and I can't find an answer to this question anywhere.
What I want to do is have a menu where you can choose to save game, quit game, etc. I want to have a scrolling background image that displays during this screen. Two problems that I am having with this are that I can't figure out how to make my 64x64 image tile, and I can't find a way to make it scroll (as in, once per frame it would offset a two pixels to the left). Is this easy to do? I tried using both the draw simple texture and draw texture blueprints, but I can't figure out how to make it tile or scroll. I am currently drawing all of this on the HUD. Thanks in advance.
asked Oct 25 '14 at 09:29 PM in Blueprint Scripting
Follow this question
Once you sign in you will be able to subscribe for any updates here