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How to make a tiled background image that scrolls?


I just started using UE4 recently, and I can't find an answer to this question anywhere.

What I want to do is have a menu where you can choose to save game, quit game, etc. I want to have a scrolling background image that displays during this screen. Two problems that I am having with this are that I can't figure out how to make my 64x64 image tile, and I can't find a way to make it scroll (as in, once per frame it would offset a two pixels to the left). Is this easy to do? I tried using both the draw simple texture and draw texture blueprints, but I can't figure out how to make it tile or scroll. I am currently drawing all of this on the HUD. Thanks in advance.

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asked Oct 25 '14 at 09:29 PM in Blueprint Scripting

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