camera blueprint for tower defense games

I had a blueprint for my camera that was a top-down like camera but my problem was I’m not able to click were my mouse is only were the camera is facing i need to be able to click on objects to open content menu or \ ui now is there a special way to create a camera for tower defense thanks for the help

You need to get your player controller and attach a “Convert Screen Location to World Space” no then you can perform a line trace and break your hit results to get which object you clicked/hovering on. You update your UIs/Menus based on that.