plugin for iOS framework with bundle
I'd like to write UE4 plugin which links to iOS framework which uses iOS bundle. The bundle is outside that framework and to use this framework in Xcode project i would have to add both to project.
I know i can add frameworks to plugins but what about that bundle. Can UE4 plugin contain such bundle? And does Unreal Build Tool know how to handle it?
More details: that bundle contains xcdatamodel for Core Data purposes.
asked Oct 27 '14 at 02:44 PM in Packaging & Deployment
We don't have proper generalized support for plugins containing stuff like that - it's on the list for the next month or two. We have extra bundle support in the TapJoy plugin (Engine\Plugins\Runtime\Advertising\IOSTapJoy), you might be able to start there. It's a bit kludgey, but it does work.
answered Oct 29 '14 at 10:46 PM
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