[FrontEnd] Launching project stuck/busy on 'Launching on ...' step

Hey there,

I’ve just started trying to use the FrontEnd tool, and I’m encountering some problems. When I use the ‘project launcher’, regardless of setting (Windows, WindowsNoEditor, DebugGame, Development, etc), every step completes until ‘Launching on “WindowsNoEditor@PC_NAME”’, where it remains ‘Busy’ for a long time (I’ve tested up to 15 minutes without change).

Here is the log: https://drive.google.com/file/d/0B6wtQNL4MWuca0VReUFRQXRjQkU/view?usp=sharing

Thanks.

Hi ,

Thank you for your report. We were not able to investigate this on the engine version you reported, but there have been many version changes to UE4 since this question was first posted. With a new version of the Engine comes new fixes and it is possible that this issue has changed or may no longer occur. Due to timetable of when this issue was first posted, we are marking this post as resolved for tracking purposes. If you are still experiencing the issue you reported in the current engine version, then please respond to this message with additional information and we will investigate as soon as possible. If you are experiencing a similar, but different issue at this time, could you please submit a new report for it.