How do you deploy an application into the apple store using unreal engine?

I was wondering how you could deploy an application to the app store. I am using a sample project ( Tappy chicken)
It has created an api but I am unsure what to do next. I have attached a picture for a better understanding

19292-screen+shot+2014-10-28+at+13.27.43.png

Any help?

Also, how can you open the document on XCODE?

Hi Pelumi00,

Here are instructions from the Apple Dev site on how to submit your ipa to the Apple Store.