On Editor Update Event

Hi all,

I am new to UE4 and I am coming from a Unity background. Is there any way we can do something, maybe place an object when the viewport in Edit mode is updated? I tried the Event Tick, but it only works in Play mode. Are there any alternatives for the Tick Event in Editor mode? If I have to type some code, thats fine!

Thanks!

Instead of the Event Graph, Switch to Construction Script. Watch this tutorial, it sounds like just what you need: - YouTube

I have tried Construction Script, but it executes after the object is created. My whole idea is that when the user clicks somewhere, I will raycast/trace under the cursor and place the object at the hit point. If there aren’t any other solutions, I will have to make do with Construction Script.