Changing the FIll Image of a Progress Bar

I have a progress bar in my game that I want to have a different material used as the fill image for when it reaches 100%. I’ve played around in the Blueprint of my Get Percent Function for my health bar widget, but can’t seem to figure it out. Any help would be much appreciated.

Thank you.

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you can bind the fill percent and add a float = condition (if float value = 100) in return node set the fill color to which you want.

not the color, the actual image

found the answer here: