The game builds and deploys successfully, but the game will not run on the device. On run, the screen will just be black and display the message “Unfortunately, SantaGame has stopped.”
I have also tried packaging the build in ETC1 and ALL to no luck.
Things I have tried:
- Clean install of UE4 and TADP (cleared registry, app data, and java)
- Followed this guide: https://docs.unrealengine.com/latest/INT/Platforms/Android/GettingStarted/1/index.html
- Disabled mobile HDR, static lighting, and MSAA
- Packaged and deployed Unreal examples and Tappy Chicken (work fine)
- All textures are power of 2
Devices Used:
- Nexus 7 (Tegra3)
- LG G2 (Adreno 330)
- Nexus 5