Endless, repetitive map

Hey guys~

I’m trying to make an endless, rotating map like the game Magic Carpet. Here’s a link to demonstrate: Magic Carpet - Gameplay - YouTube

It’s basically so that if the player approaches one corner, he gets teleported to the other side of the map and it seems like he is just rotating around a planet.

However its more like that everything EXCEPT the player gets repositioned to the newer end, and it just seems as if he’s walking around.

Any ideas?

I guess it’s just impossible on 3d?

You can try duplicate the level to be exacgtly the same and load first level as permanent and on the other end just load next level and unload this one.

I would’ve tried to do that, but I have to buildings on the map too, so I cant like…cut it in half and reposition

Why not possible? The Path is a 3D game with endless map. It is possible to do this on UE4 also.