PIE Crashes on second play
I'm running 4.5, vehicle template (not the advanced one), Pawn.cs has been modified to use Logitech G27 Wheel (this really should be native...for us non-C++ coders). Build.cs edited to use G27 Wheel as well. Everything compiles and works fine...even plays great when I use PIE. The issue is, when I try to PIE a second time, the editor crashes. The log doesn't show anything really...it's truncated. Just cuts off: last few lines:
I can restart the editor and play in editor again just fine, but EVERY time, the editor crashes on the second play.
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answered Dec 11 '14 at 10:05 PM
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