hdri, advance light map problem
I have been using this scene provided in unreal 4.5 to light my scene.
everything works fine except that I find two issues:
1- i find the scene too noisy specially in the far distance and increasing the light map quality does not solve the problem.
2- once i build the light it says skybox lightmap overlapping ue4 so i did some research here and i followed the process described here:
attached you can see the result of the mesh once I finish the steps described in the post
I have no clue how to solve both I hope you guys can help me
asked Oct 29 '14 at 11:12 PM in Rendering
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