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hdri, advance light map problem


I have been using this scene provided in unreal 4.5 to light my scene.


everything works fine except that I find two issues:

1- i find the scene too noisy specially in the far distance and increasing the light map quality does not solve the problem.

2- once i build the light it says skybox lightmap overlapping ue4 so i did some research here and i followed the process described here:


attached you can see the result of the mesh once I finish the steps described in the post

I have no clue how to solve both I hope you guys can help me


[1]: /storage/temp/19462-noise02.jpg

[2]: /storage/temp/19461-noise.jpg

Product Version: Not Selected
noise.jpg (296.5 kB)
noise02.jpg (210.7 kB)
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asked Oct 29 '14 at 11:12 PM in Rendering

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