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Problem with large level loading.

After packing the game, it is impossible to open large levels. If the run levels from the editor, everything works fine.


MachineId:F98FB674422CA50AC397559DA36B2235 EpicAccountId:3de527f300ae4cd69c9892f57e94f202

Access violation - code c0000005 (first/second chance not available)

Test!FMallocBinned::FreeInternal() + 264 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\core\public\hal\mallocbinned.h:583] Test!CreatePackage() + 376 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:421] Test!ULinkerLoad::CreateImport() + 534 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3334] Test!ULinkerLoad::IndexToObject() + 229 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3419] Test!ULinkerLoad::operator<<() + 99 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3597] Test!UStruct::SerializeExpr() + 836 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\public\uobject\scriptserialization.h:152] Test!UStruct::SerializeExpr() + 1822 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\public\uobject\scriptserialization.h:223] Test!UStruct::Serialize() + 819 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\private\uobject\class.cpp:1327] Test!UFunction::Serialize() + 26 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\private\uobject\class.cpp:3685] Test!ULinkerLoad::Preload() + 1989 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2765] Test!UStruct::Link() + 109 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\private\uobject\class.cpp:451] Test!UClass::Link() + 96 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\private\uobject\class.cpp:2785] Test!UWidgetBlueprintGeneratedClass::Link() + 14 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\umg\private\widgetblueprintgeneratedclass.cpp:37] Test!UClass::Serialize() + 748 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\private\uobject\class.cpp:2950] Test!ULinkerLoad::Preload() + 1989 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2765] Test!ULinkerLoad::LoadAllObjects() + 157 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2511] Test!LoadPackage() + 1018 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:835] Test!ULinkerLoad::VerifyImportInner() + 576 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2154] Test!ULinkerLoad::VerifyImport() + 141 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:1954] Test!ULinkerLoad::VerifyImportInner() + 887 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2190] Test!ULinkerLoad::VerifyImport() + 141 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:1954] Test!ULinkerLoad::CreateImport() + 973 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3377] Test!ULinkerLoad::IndexToObject() + 229 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3419] Test!ULinkerLoad::operator<<() + 99 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3597] Test!UStruct::SerializeExpr() + 836 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\public\uobject\scriptserialization.h:152] Test!UStruct::SerializeExpr() + 1266 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\public\uobject\scriptserialization.h:204] Test!UStruct::SerializeExpr() + 369 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\public\uobject\scriptserialization.h:109] Test!UStruct::SerializeExpr() + 369 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\public\uobject\scriptserialization.h:109] Test!UStruct::Serialize() + 819 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\private\uobject\class.cpp:1327] Test!UFunction::Serialize() + 26 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\private\uobject\class.cpp:3685] Test!ULinkerLoad::Preload() + 1989 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2765] Test!UStruct::Link() + 109 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\private\uobject\class.cpp:451] Test!UClass::Link() + 96 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\private\uobject\class.cpp:2785] Test!UClass::Serialize() + 748 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\private\uobject\class.cpp:2950] Test!ULinkerLoad::Preload() + 1989 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2765] Test!ULinkerLoad::LoadAllObjects() + 157 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2511] Test!LoadPackage() + 1018 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:835] Test!ULinkerLoad::VerifyImportInner() + 576 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2154] Test!ULinkerLoad::VerifyImport() + 141 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:1954] Test!ULinkerLoad::VerifyImportInner() + 887 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2190] Test!ULinkerLoad::VerifyImport() + 141 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:1954] Test!ULinkerLoad::CreateImport() + 973 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3377] Test!ULinkerLoad::IndexToObject() + 229 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3419] Test!ULinkerLoad::operator<<() + 99 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3597] Test!UStruct::SerializeExpr() + 490 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\public\uobject\scriptserialization.h:117] Test!UStruct::SerializeExpr() + 369 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\public\uobject\scriptserialization.h:109] Test!UStruct::Serialize() + 819 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\private\uobject\class.cpp:1327] Test!UFunction::Serialize() + 26 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\private\uobject\class.cpp:3685] Test!ULinkerLoad::Preload() + 1989 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2765] Test!UStruct::Link() + 109 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\private\uobject\class.cpp:451] Test!UClass::Link() + 96 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\private\uobject\class.cpp:2785] Test!UClass::Serialize() + 748 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\private\uobject\class.cpp:2950] Test!ULinkerLoad::Preload() + 1989 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2765] Test!ULinkerLoad::LoadAllObjects() + 157 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2511] Test!LoadPackage() + 1018 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:835] Test!ULinkerLoad::VerifyImportInner() + 576 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2154] Test!ULinkerLoad::VerifyImport() + 141 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:1954] Test!ULinkerLoad::VerifyImportInner() + 887 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2190] Test!ULinkerLoad::VerifyImport() + 141 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:1954] Test!ULinkerLoad::CreateImport() + 973 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3377] Test!ULinkerLoad::IndexToObject() + 229 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3419] Test!ULinkerLoad::operator<<() + 99 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3597] Test!UStruct::SerializeExpr() + 836 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\public\uobject\scriptserialization.h:152] Test!UStruct::SerializeExpr() + 1822 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\public\uobject\scriptserialization.h:223] Test!UStruct::Serialize() + 819 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\private\uobject\class.cpp:1327] Test!UFunction::Serialize() + 26 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\private\uobject\class.cpp:3685] Test!ULinkerLoad::Preload() + 1989 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2765] Test!UStruct::Link() + 109 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\private\uobject\class.cpp:451] Test!UClass::Link() + 96 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\private\uobject\class.cpp:2785] Test!UClass::Serialize() + 748 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\private\uobject\class.cpp:2950] Test!ULinkerLoad::Preload() + 1989 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2765] Test!ULinkerLoad::LoadAllObjects() + 157 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2511] Test!LoadPackage() + 1018 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:835] Test!UEngine::LoadMap() + 5611 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\engine\private\unrealengine.cpp:8584] Test!UEngine::Browse() + 2225 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\engine\private\unrealengine.cpp:7874] Test!UEngine::TickWorldTravel() + 933 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\engine\private\unrealengine.cpp:8040] Test!UGameEngine::Tick() + 1129 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\engine\private\gameengine.cpp:851] Test!FEngineLoop::Tick() + 3635 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\launch\private\launchengineloop.cpp:2129] Test!GuardedMain() + 428 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\launch\private\launch.cpp:133] Test!GuardedMainWrapper() + 26 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\launch\private\windows\launchwindows.cpp:125] Test!WinMain() + 249 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.5\engine\source\runtime\launch\private\windows\launchwindows.cpp:201] Test!__tmainCRTStartup() + 329 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]

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asked Oct 30 '14 at 10:24 AM in Packaging & Deployment

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a.konik
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Hi a.konik,

Thank you for your report. We were not able to investigate this on the engine version you reported, but there have been many version changes to UE4 since this question was first posted. With a new version of the Engine comes new fixes and it is possible that this issue has changed or may no longer occur. Due to timetable of when this issue was first posted, we are marking this post as resolved for tracking purposes. If you are still experiencing the issue you reported in the current engine version, then please respond to this message with additional information and we will investigate as soon as possible. If you are experiencing a similar, but different issue at this time, could you please submit a new report for it.

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answered Apr 08 '15 at 09:04 PM

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