Can't launch a game in UE4.5

Hi,
I can’t package or launch game in UE4.5.1 (newest version, download from UE homepage). Problems are described in this question Package project for Windows fail - Platform & Builds - Epic Developer Community Forums
I saw other guy has the same problem with me: Can't launch a game in UE4.5 - Community & Industry Discussion - Epic Developer Community Forums

I just downloaded UE4, I started a new project (not c++), and I selected Third person as a template.

Then, I click on Launch. I get an error:

ERROR: Exception in AutomationTool: No files found to deploy for C:\Program Files\Epic Games\4.5\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2012 with wildcard *.dll>

This path does not exist, it is VS2013 not VS2012. Also, I don’t want to use visual studio with Unreal Engine.
If I rename the folder VS2013 to VS2012, the game crashes:

Fatal Error!
KERNELBASE.DLL!UnknownFunction(…) + 0 bytes [UnknownFile:0] …

Please help.

Ps. I have not installed VS2013 yet.

I had a similar problem. I had the VS2013 folder installed in \Epic Games\4.5\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\ but when launching I was getting an error because a VS2012 folder was not there.

I came across some code that showed how the engine set the folder it was looking for based on some kind of environment variable for the latest VS version. For some reason it was detecting that VS2012 was the latest version I had installed, which was not the case. I uninstalled VS2012 Express for Windows Desktop and installed the latest VS2013 Express for Windows Desktop (i.e. the free version).

This seems to have convinced it that VS2013 is the latest version I am running and I no longer get the error and everything launches. I’d suggest installing the latest VS2013 Windows Desktop.